Character Creation
To create a Character, Roll Stats, select a Profession, and purchase Equipment.
Roll Stats
Stats are generated by rolling 3d6 nine times and assigning each result as desired to Strength, Agility, Dexterity, Vitality, Endurance, Vigor, Intelligence, Wisdom and Charisma. See Character Stats for more information
Professions
Professions determine your Characters starting Equipment and Stat Bonuses, but do not lock them in to a style of play. Below are some examples to get you started. Work with your GM to determine what Professions are available to you.
Profession | Equipment | Bonuses |
---|---|---|
Alchemist | Leather Armor, Dagger, Potions | +2 INT, +1 VIG |
Barbarian | Greatsword, Hide Armor | +2 STR, +1 VIT |
Cleric | Chainmail, Sword, Mace | +1 AGI, +2 WIS |
Guard | Studded Leather, Iron Helm, Crossbow | +1 AGI, +1 DEX, +1 END |
Knight | Plate, Sword, Shield | +1 STR, +1 AGI, +1 CHA |
Monster Hunter | Leather Armor, Crossbow, Whip | +1 AGI, +1 DEX, +1 INT |
Swashbuckler | Leather Armor, Cutlass | +2 AGI, +1 CHA |
Wizard | Robe, Quarterstaff | +3 INT |
Buy Equipment
Every new character starts with 3d6 x 10 gold to purchase additional Equipment or Gear.