Character Stats
Stats describe your character's physical and mental traits and range from 3 to 18 with 10 being average for human adults. When you try to do something in the game, you'll roll a Check using that Stat to see if you succeed. Higher stats make success more likely.
Rank
Each Stat has a Rank ranging from 1 to 6 equal to that Stat/3 rounded down. This number is used for various things like determining weapon damage, wound thresholds and more, depending on your game setting.
Stats
Strength
Strength (STR) describes your Character's physical might. It dermines how powerful they are, and the limits of their athletic ability.
You'll use Strength to...
- Do more damage with Melee Weapons and narmed attacks
- Apply force to objects and push, pull, lift, or break them
- Peform atheltic actions like climbing, throwing, grappling etc
Agility
Agility (AGI) describes your Character's atheleticism & nimbleness. It determines how easily they can react quickly or perform certain physical feats.
You'll use Agility to...
- Attack in Melee combat
- Perform athletic actions like jump, run, tumble, balance, etc
- Avoid harm by dodging
Dexterity
Dexterity (DEX) describes your Character's fine motor skills & hand-eye coordination. It determines how easily they can perform complex or precise actions.
You'll use Dexterity to..
- Attack with Ranged Weapons
- Perform stealthy actions like moving silently or hiding
- Perform complex actions like disabling devices, picking locks, tying a rope, pick pocket
- Perform precise actions like catching or hitting something in mid air, throw a dart, sleight of hand, etc
Endurance
Endurance (END) describes your Character's hardiness. It determines how much of a burden they can bear and what they can withstand.
You'll use Endurance to...
- Increase your Wound Threshold, which is equal to your Endurance Rank
- Determine how much equipment you can carry without penalty
- Endure pain, fatigue, heat, cold, hunger, thirst; holding your breath, etc
Vigor
Vigor (VIG) describes your Character's health and fitness. It determines how easily they can get sick or perish from injury.
You'll use Vigor to...
- Survive a Knockout
- Recover from being Staggered
- Recover Wounds while resting
- Recover from conditions Poison, Toxins, Disease etc
Load
Load represents how much Equipment you can carry without being Burdened and is equal to your Endurance. If your load ever exceeds your Endurance, then you are Burdened. The Difficulty of all checks is increased by your Burden.
Intelligence
Intelligence (INT) describes your Character's cleverness & thinking ability. It determines how easily they can understand, process or recall information.
You'll use Intelligence to...
- Cast study based magic
- Recall information about a subject you're knowledgable about
- Perform intellectual actions like crafting, discerning, investigating, reasoning, etc
- Evaluate the statements of NPCs
Wisdom
Wisdom (WIS) describes your Character's perceptiveness & judgement. It determines how easily they can appreciate, discern, and understand the nature of things that require contemplation or meditation, especially in the realm of philosophy and religion.
You'll use Wisdom to...
- Cast religious magic
- Perform contemplative actions like discerning, observing, judging, intuiting, etc
- Resist fear, temptation & deception
- Intuit the intentions of NPCs
Charisma
Charisma (CHA) describes your Character's personality. It determines how easily they can interact with NPC's and hold a conversation.
You'll use Charisma to...
- Cast innate magic
- Persuade, seduce, bluff, intimidate or othwerwise influence an NPC